Powered by Codemasters' own EGO engine (in itself, an off-shoot of the multi-platform Phyre tech being championed in dev circles by Sony), DiRT 2 appears to be using essentially the same technological underpinnings as last year's Race Driver: GRID. ![]() We've already taken a look at the underlying tech in DiRT 2 based on the initial b-roll Codemasters supplied to Eurogamer TV, but last week's release of the playable demo was the first hands-on experience we've had with the console versions of the new McRae game.
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